﻿using System;

namespace ParticlePlayground
{
	// Token: 0x02000177 RID: 375
	public enum PLAYGROUNDORIGINC
	{
		// Token: 0x04000922 RID: 2338
		TopLeft,
		// Token: 0x04000923 RID: 2339
		TopCenter,
		// Token: 0x04000924 RID: 2340
		TopRight,
		// Token: 0x04000925 RID: 2341
		MiddleLeft,
		// Token: 0x04000926 RID: 2342
		MiddleCenter,
		// Token: 0x04000927 RID: 2343
		MiddleRight,
		// Token: 0x04000928 RID: 2344
		BottomLeft,
		// Token: 0x04000929 RID: 2345
		BottomCenter,
		// Token: 0x0400092A RID: 2346
		BottomRight
	}
}
